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Animation

Course Code
ANIM 113  Credits
Title MAYA 
Lasc Area No Goal  
Course Outline Course Outline 
Description The course structure revolves around the areas of solid modeling, organic modeling, lighting, texturing and basic animation. Interaction with Mud Box, 3DS Max and Motion Builder is also presented in the course as well as special effects and video compositing. 



Course Code
ANIM 216  Credits
Title 3D Modeling 
Lasc Area No Goal  
Course Outline Course Outline 
Description 3D Modeling is a course about building 3D CAD models for a variety of disciplines. Forensic animators use these models to demonstrate how accidents happen. Engineers use them to show how machines and systems work. Architects use them to let their clients participate in the design process. Video game developers use them to create virtual worlds populated with people, places, and things that exist only in the imagination (Same as TECH 216). 



Course Code
ANIM 316  Credits
Title 3D Animation 
Prerequisite ANIM 216 FILM 100 FILM 172 
Lasc Area No Goal  
Course Outline Course Outline 
Description Study of animation techniques used in the graphic communications industry. Prime emphasis is on using 3D Studio Max software to design and animate scenes of various complexity. 



Course Code
ANIM 366  Credits
Title Motion Graphics 
Prerequisite FILM 172 FILM 100 or consent of the instructor 
Lasc Area No Goal  
Course Outline Course Outline 
Description Continued practical study of interactive 3D, audio, and motion graphic applications used in the multimedia industry. Emphasis is on production processes, game UI, DVD-CD ROM, Web processes. 



Course Code
ANIM 416  Credits
Title Animation Studio 
Prerequisite ANIM 316 FILM 100 FILM 172 
Lasc Area No Goal  
Course Outline Course Outline 
Description Advanced study in 3D Graphic Applications such as 3D Studio Max and MAYA, on both Mac and Windows platforms. Study includes animation, sound, video, Special FX, Game UI, and Virtual World Development.