School of Media Arts and Design
Roland Dille Center for the Arts 116, (218) 477-2126
Chair: Alexandria Fogarty
Faculty: Anthony Adah, Tom Anstadt, Don Clark, Trista Conzemius, Alexandria Fogarty, Kyja Kristjansson-Nelson, Ruben Lara, Raymond Rea
The School of Media Arts and Design offers majors in Animation, Film Production, Film Studies, and Graphic and Interactive Design. Minors offered are in Film Studies, Film Production, Graphic and Interactive Design, and Media Arts.
The faculty and students of the School of Media Arts and Design are linked together by a common focus on the creation and analysis of messages that powerfully affect their chosen audience. We provide a challenging, contemporary, relevant curriculum within the context of the liberal arts that prepares our graduates to become contributing and ethical citizens in a diverse, global community. We promote creativity, critical thinking, and lifelong discovery through courses that integrate theory and history with practice and application.
Animation
The B.F.A. degree in Animation provides a broad range of classes that focus on both traditional and contemporary animation techniques, including the theory, practice, and aesthetics of motion image creation, image sequencing, and frame manipulation. Students are introduced to filmic systems, motion image history and theory, media arts practices, as well as a range of software, hardware, practical tools and techniques.
Course projects and lectures focus on stop motion, rotoscoping, pixilation, technical graphics, motion graphics, 3D modeling, abstract and experimental animation, animation for live performance, installation, interactive and new media environments.
Graduates may find employment with animation studios, video production houses, television stations, multimedia, web, and advertising agencies, as well as data visualization markets in science, medical, and business fields.
Film
The School of Media Arts and Design offers a B.F.A. degree in Film Production, as well as a B.A. degree in Film Studies. These majors are designed for students who wish to work in some aspect of the film industry as well as those who are interested in the academic study of film.
The Film Studies major focuses on the theoretical and historical analysis of cinema as it relates to various genres, directors, and other topical studies. Emphasis is placed in visual and critical analysis, media literacy, curating, festival programming and critical writing skills. Students are encouraged to build a writing portfolio and to publically present academic work at the Student Academic Conference, as well as professional conferences.
The Film Production major gives students the opportunity to get hands-on experience in directing, producing, cinematography, sound and picture editing, sound recording, and screenwriting. Production classes incorporate the traditional format of 16mm film, HD video and new digital technologies into the curriculum. Abstract motion image creation, experimental practices, installation, documentary and non-fiction practices, as well as narrative filmmaking are all taught within the major. Students will build a portfolio of work from freshman through senior year.
Graduates of our program have gone on to work for major galleries, film festivals, post-production houses, trailer and special effects houses, television networks, independent feature film production, and freelance positions in all departments of production. Additionally, our students have gone on to some of the top graduate schools in North America.
Graphic and Interactive Design
B.F.A degree in Graphic and Interactive Design majors conduct in-depth conceptual and technical investigations to achieve effective visual communication solutions. The major has a strong core of foundational art and design topics, and students are able to continue their studies in one of three emphases that include:
- Digital Design and Production – provides in-depth practice in digital layout, vector illustration, raster artwork, mobile-to-desktop design workflow, print processes, and augmented reality.
- Graphic Design – traditional graphic design that relates to symbols, typography, information and experience design, systems, visual concepts, and visual research.
- Interactive Media – includes web, mobile, motion, virtual reality, and immersive experiences.
For all emphases, projects may include logos, brochures, posters, magazine layouts, packaging, web sites, mobile applications, motion graphics, immersive experiences, and many more issues that deal with visual communications and society.
Graphic & Interactive Design Degree Requirements:
- Minimum GPA of 3.0 in major requirements.
- Grade of “C-” or better must be earned in order for any program course requirement (including transfer courses) to count towards the major.
- *GID Portfolio Review after completing Core GID courses.
- **Must declare and complete at least one GID emphasis.
*Students who declare a GID major must satisfy 1-2 before completing GID Portfolio Review. After passing the Portfolio Review, students MUST declare an emphasis of either Digital Design & Production, Graphic Design, or Interactive Media.
**If declaring more than one GID emphasis, the GID 492 courses must be repeated for each emphasis. Also, the same courses may not be used in multiple emphasis. For example, any required course in one emphasis may not count as an elective in another emphasis, or any elective course in one emphasis may not count as an elective in another emphasis.
Graphic & Interactive Design Graduation Requirements:
To graduate with a degree in Graphic & Interactive Design, students must complete all courses in the major with a “C-” or above (which includes Core, Emphasis, and Related Requirement courses) and have a major GPA of at least 3.0.